Searched refs:out_remap (Results 1 – 1 of 1) sorted by relevance
68 unsigned out_remap[32]; member115 for (i = before->Range.First; i < ARRAY_SIZE(vsctx->out_remap); i++) { in insert_output_before()116 ++vsctx->out_remap[i]; in insert_output_before()134 for (i = after->Range.First+1; i < ARRAY_SIZE(vsctx->out_remap); i++) { in insert_output_after()135 ++vsctx->out_remap[i]; in insert_output_after()286 dst->Register.Index = vsctx->out_remap[dst->Register.Index]; in transform_inst()328 for (i = 0; i < ARRAY_SIZE(transform.out_remap); i++) { in r300_draw_init_vertex_shader()329 transform.out_remap[i] = i; in r300_draw_init_vertex_shader()