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Searched refs:out_texture_id (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp7135 GLenum Create2DR8UIDestinationTexture(GLuint width, GLuint height, GLuint& out_texture_id) in Create2DR8UIDestinationTexture() argument
7151 return Create2DR8UITexture(width, height, texture_data, out_texture_id); in Create2DR8UIDestinationTexture()
7162 GLenum Create2DR8UISourceTexture(GLuint width, GLuint height, GLuint& out_texture_id) in Create2DR8UISourceTexture() argument
7181 return Create2DR8UITexture(width, height, texture_data, out_texture_id); in Create2DR8UISourceTexture()
7194 GLuint& out_texture_id) in Create2DR8UITexture() argument
7238 out_texture_id = texture_id; in Create2DR8UITexture()
7640 …reateRGBA8DestinationTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture_id) in CreateRGBA8DestinationTexture() argument
7659 return CreateRGBA8Texture(edge, target, n_layers, texture_data, out_texture_id); in CreateRGBA8DestinationTexture()
7671 …num CreateRGBA8SourceTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture_id) in CreateRGBA8SourceTexture() argument
7713 return CreateRGBA8Texture(edge, target, n_layers, texture_data, out_texture_id); in CreateRGBA8SourceTexture()
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