Searched refs:overrideOpacity (Results 1 – 4 of 4) sorted by relevance
19 bool SkPaintPriv::Overwrites(const SkPaint* paint, ShaderOverrideOpacity overrideOpacity) { in Overwrites() argument23 return overrideOpacity != kNotOpaque_ShaderOverrideOpacity; in Overwrites()30 if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && in Overwrites()35 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites()
69 ShaderOverrideOpacity overrideOpacity) const { in wouldOverwriteEntireSurface()118 return SkPaintPriv::Overwrites(paint, (SkPaintPriv::ShaderOverrideOpacity)overrideOpacity); in wouldOverwriteEntireSurface()158 ShaderOverrideOpacity overrideOpacity) { in predrawNotify() argument166 if (this->wouldOverwriteEntireSurface(rect, paint, overrideOpacity)) { in predrawNotify()
68 ShaderOverrideOpacity overrideOpacity) const { in wouldOverwriteEntireSurface()117 return SkPaintPriv::Overwrites(paint, (SkPaintPriv::ShaderOverrideOpacity)overrideOpacity); in wouldOverwriteEntireSurface()157 ShaderOverrideOpacity overrideOpacity) { in predrawNotify() argument165 if (this->wouldOverwriteEntireSurface(rect, paint, overrideOpacity)) { in predrawNotify()