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Searched refs:pDepthSample (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_sample.cpp101 uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample); in BackendSampleRate() local
108 … const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(pDepthSample)); in BackendSampleRate()
145 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendSampleRate()
153pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate()
179 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendSampleRate()
187pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate()
210pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate()
Dbackend.cpp245 uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample); in BackendNullPS() local
252 … const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(pDepthSample)); in BackendNullPS()
285 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendNullPS()
288pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendNullPS()
Dbackend_impl.h588 uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample);
595 const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(pDepthSample));
642 … vZ[sample], pDepthSample, vCoverageMask[sample],
650pDepthSample, depthPassMask[sample], vCoverageMask[sample], pStencilSample, stencilPassMask[sample…
1012 uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample);
1016pDepthSample, depthMask, coverageMask, pStencilSample, PixelRateZTest.stencilPassMask[coverageSamp…