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Searched refs:pEnable (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.h502 BOOL *pEnable );
Dnine_lock.c1167 BOOL *pEnable ) in LockDevice9_GetLightEnable() argument
1171 r = NineDevice9_GetLightEnable(This, Index, pEnable); in LockDevice9_GetLightEnable()
Ddevice9.c2157 BOOL *pEnable ) in NineDevice9_GetLightEnable() argument
2170 *pEnable = i != state->ff.num_lights_active ? 128 : 0; // Taken from wine in NineDevice9_GetLightEnable()
/external/mesa3d/include/D3D9/
Dd3d9.h212 virtual HRESULT WINAPI GetLightEnable(DWORD Index, BOOL *pEnable) = 0;
800 HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable);
1051 HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable);
/external/swiftshader/include/Direct3D/
Dd3d8.h299 STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE; in DECLARE_INTERFACE_()