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Searched refs:pInstanceBase (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp901 uint8_t* pInstanceBase = (uint8_t*)pGsBuffers->pGsOut[inputPrim]; in GeometryShaderStage() local
912 vertexCount = *(uint32_t*)pInstanceBase; in GeometryShaderStage()
923 uint8_t* pBase = pInstanceBase + instance * pState->allocationSize; in GeometryShaderStage()