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Searched refs:pLaneMask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp442 Value *pLaneMask = VEXTRACT(vMask1, C(lane)); in swr_gs_llvm_emit_vertex() local
443 pStreamOffset = SELECT(pLaneMask, pStreamOffset, pTmpPtr); in swr_gs_llvm_emit_vertex()
511 Value *pLaneMask = VEXTRACT(vMask1, C(lane)); in swr_gs_llvm_end_primitive() local
512 pStreamOffset = SELECT(pLaneMask, pStreamOffset, pTmpPtr); in swr_gs_llvm_end_primitive()