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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTArray.h228 T* pNewArray = new T[uiNewCapacity]; // New Array in SetCapacity() local
229 if(!pNewArray) in SetCapacity()
235 pNewArray[i] = m_pArray[i]; in SetCapacity()
241 m_pArray = pNewArray; in SetCapacity()
255 T* pNewArray = new T[other.GetCapacity()]; in Copy() local
256 if(pNewArray) in Copy()
261 pNewArray[i] = other[i]; in Copy()
269 m_pArray = pNewArray; in Copy()