Home
last modified time | relevance | path

Searched refs:pObject2Bitmap (Results 1 – 3 of 3) sorted by relevance

/external/pdfium/core/fpdfapi/page/
Dcpdf_meshstream.cpp226 bool CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap, in ReadVertex() argument
235 vertex->position = pObject2Bitmap.Transform(ReadCoords()); in ReadVertex()
245 const CFX_Matrix& pObject2Bitmap, in ReadVertexRow() argument
254 vertex.position = pObject2Bitmap.Transform(ReadCoords()); in ReadVertexRow()
Dcpdf_meshstream.h54 bool ReadVertex(const CFX_Matrix& pObject2Bitmap,
57 std::vector<CPDF_MeshVertex> ReadVertexRow(const CFX_Matrix& pObject2Bitmap,
/external/pdfium/core/fpdfapi/render/
Dcpdf_renderstatus.cpp105 CFX_Matrix* pObject2Bitmap, in DrawAxialShading() argument
163 CFX_Matrix matrix = pObject2Bitmap->GetInverse(); in DrawAxialShading()
190 CFX_Matrix* pObject2Bitmap, in DrawRadialShading() argument
258 CFX_Matrix matrix = pObject2Bitmap->GetInverse(); in DrawRadialShading()
322 CFX_Matrix* pObject2Bitmap, in DrawFuncShading() argument
337 CFX_Matrix matrix = pObject2Bitmap->GetInverse(); in DrawFuncShading()
475 CFX_Matrix* pObject2Bitmap, in DrawFreeGouraudShading() argument
493 if (!stream.ReadVertex(*pObject2Bitmap, &vertex, &flag)) in DrawFreeGouraudShading()
500 if (!stream.ReadVertex(*pObject2Bitmap, &triangle[j], &tflag)) in DrawFreeGouraudShading()
516 CFX_Matrix* pObject2Bitmap, in DrawLatticeGouraudShading() argument
[all …]