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/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp1061 Value *pPS = &*args++; in CompileFS() local
1062 pPS->setName("psCtx"); in CompileFS()
1071 Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, "pRawAttribs"); in CompileFS()
1073 LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs"); in CompileFS()
1091 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_center}, "i"); in CompileFS()
1092 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_center}, "j"); in CompileFS()
1095 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_centroid}, "i"); in CompileFS()
1096 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_centroid}, "j"); in CompileFS()
1099 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_sample}, "i"); in CompileFS()
1100 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_sample}, "j"); in CompileFS()
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