Searched refs:pPS (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_shader.cpp | 1061 Value *pPS = &*args++; in CompileFS() local 1062 pPS->setName("psCtx"); in CompileFS() 1071 Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, "pRawAttribs"); in CompileFS() 1073 LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs"); in CompileFS() 1091 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_center}, "i"); in CompileFS() 1092 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_center}, "j"); in CompileFS() 1095 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_centroid}, "i"); in CompileFS() 1096 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_centroid}, "j"); in CompileFS() 1099 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_sample}, "i"); in CompileFS() 1100 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_sample}, "j"); in CompileFS() [all …]
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