Searched refs:pTextMatrix (Results 1 – 4 of 4) sorted by relevance
118 float* pTextMatrix = m_TextState.GetMutableMatrix(); in Transform() local119 pTextMatrix[0] = text_matrix.a; in Transform()120 pTextMatrix[1] = text_matrix.c; in Transform()121 pTextMatrix[2] = text_matrix.b; in Transform()122 pTextMatrix[3] = text_matrix.d; in Transform()141 const float* pTextMatrix = m_TextState.GetMatrix(); in GetTextMatrix() local142 return CFX_Matrix(pTextMatrix[0], pTextMatrix[2], pTextMatrix[1], in GetTextMatrix()143 pTextMatrix[3], m_Pos.x, m_Pos.y); in GetTextMatrix()
1361 float* pTextMatrix = m_pCurStates->m_TextState.GetMutableMatrix(); in OnChangeTextMatrix() local1362 pTextMatrix[0] = text_matrix.a; in OnChangeTextMatrix()1363 pTextMatrix[1] = text_matrix.c; in OnChangeTextMatrix()1364 pTextMatrix[2] = text_matrix.b; in OnChangeTextMatrix()1365 pTextMatrix[3] = text_matrix.d; in OnChangeTextMatrix()
138 const CFX_Matrix* pTextMatrix,
2014 const CFX_Matrix* pTextMatrix, in DrawTextPathWithPattern() argument2060 path.m_Matrix = *pTextMatrix; in DrawTextPathWithPattern()