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/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp408 Value *pVertexOffset = MUL(unwrap(emitted_vertices_vec), VIMMED1(vertSize)); in swr_gs_llvm_emit_vertex() local
434 …Value *pOutputOffset = ADD(pVertexOffset, VIMMED1(headerSize + attribSize * attribSlot)); // + sgv… in swr_gs_llvm_emit_vertex()