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Searched refs:pViewport (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h127 const SWR_VIEWPORT* pViewport = &pState->vp[viewportIndex]; in DepthStencilTest() local
133 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilTest()
134 simdscalar vMaxZ = _simd_broadcast_ss(&pViewport->maxZ); in DepthStencilTest()
217 void DepthStencilWrite(const SWR_VIEWPORT* pViewport, const SWR_DEPTH_STENCIL_STATE* pDSState, in DepthStencilWrite() argument
224 simdscalar vMinZ = _simd_broadcast_ss(&pViewport->minZ); in DepthStencilWrite()
225 simdscalar vMaxZ = _simd_broadcast_ss(&pViewport->maxZ); in DepthStencilWrite()
/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.c2020 const D3DVIEWPORT9 *pViewport ) in NineDevice9_SetViewport() argument
2025 pViewport->X, pViewport->Y, pViewport->Width, pViewport->Height, in NineDevice9_SetViewport()
2026 pViewport->MinZ, pViewport->MaxZ); in NineDevice9_SetViewport()
2028 state->viewport = *pViewport; in NineDevice9_SetViewport()
2029 nine_context_set_viewport(This, pViewport); in NineDevice9_SetViewport()
2036 D3DVIEWPORT9 *pViewport ) in NineDevice9_GetViewport() argument
2038 *pViewport = This->state.viewport; in NineDevice9_GetViewport()
Ddevice9.h470 const D3DVIEWPORT9 *pViewport );
474 D3DVIEWPORT9 *pViewport );
Dnine_lock.c1086 const D3DVIEWPORT9 *pViewport ) in LockDevice9_SetViewport() argument
1090 r = NineDevice9_SetViewport(This, pViewport); in LockDevice9_SetViewport()
1097 D3DVIEWPORT9 *pViewport ) in LockDevice9_GetViewport() argument
1101 r = NineDevice9_GetViewport(This, pViewport); in LockDevice9_GetViewport()
/external/mesa3d/include/D3D9/
Dd3d9.h205 virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0;
206 virtual HRESULT WINAPI GetViewport(D3DVIEWPORT9 *pViewport) = 0;
793 HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport);
794 HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport);
1044 HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport);
1045 HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport);
/external/swiftshader/include/Direct3D/
Dd3d8.h292 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8* pViewport) PURE; in DECLARE_INTERFACE_()
293 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8* pViewport) PURE; in DECLARE_INTERFACE_()