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Searched refs:pVsCtx (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp779 Value *pVsCtx = &*argitr++; in CompileVS() local
780 pVsCtx->setName("vsCtx"); in CompileVS()
789 Value *vtxInput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVin}); in CompileVS()
809 system_values.instance_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_InstanceID})); in CompileVS()
812 system_values.vertex_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_VertexID16})); in CompileVS()
814 system_values.vertex_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_VertexID})); in CompileVS()
842 Value *vtxOutput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVout}); in CompileVS()
870 WriteVS(val, pVsCtx, vtxOutput, outSlot, channel); in CompileVS()
904 WriteVS(unwrap(dist), pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_LO_SLOT, val); in CompileVS()
907 WriteVS(unwrap(dist), pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_HI_SLOT, val - 4); in CompileVS()
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