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Searched refs:pass_through_tesselation_control_shader (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp424 shaderDefinition pass_through_tesselation_control_shader; member in glcts::TextureCubeMapArraySamplingTest::shaderCollectionForSamplingRoutine
444 const shaderDefinition* pass_through_tesselation_control_shader; member
476 shaderDefinition pass_through_tesselation_control_shader; member in glcts::TextureCubeMapArraySamplingTest::shaderCollectionForTextureFormat
DesextcTextureCubeMapArraySampling.cpp4482 tesselation_control_shader = shader_group.pass_through_tesselation_control_shader;
4644 pass_through_tesselation_control_shader.init(gl, test.m_glExtTokens.TESS_CONTROL_SHADER,
4651 test.compile(pass_through_tesselation_control_shader);
4681 …shader_group.pass_through_tesselation_control_shader = &it->pass_through_tesselation_control_shade…
4899 pass_through_tesselation_control_shader = 0;