Searched refs:passthruInterface (Results 1 – 1 of 1) sorted by relevance
930 map<string, string> passthruInterface (const IFDataType& data_type) in passthruInterface() function1190 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomVertex()1222 …akeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessControl()1224 …lShaderAssembly(fillInterfacePlaceholderTessEvalGeom())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessControl()1225 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessControl()1261 …akeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessEval()1262 …ntrolShaderAssembly(fillInterfacePlaceholderTessCtrl())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessEval()1264 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessEval()1298 …akeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(passthruInterface(context.inte… in addShaderCodeCustomGeometry()1300 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomGeometry()[all …]