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Searched refs:pending_fences (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_queue.c541 uint32_t pending_fences = fenceCount; in anv_wait_for_bo_fences() local
542 while (pending_fences) { in anv_wait_for_bo_fences()
543 pending_fences = 0; in anv_wait_for_bo_fences()
563 pending_fences++; in anv_wait_for_bo_fences()
598 if (pending_fences && !signaled_fences) { in anv_wait_for_bo_fences()
616 assert(now_pending_fences <= pending_fences); in anv_wait_for_bo_fences()
618 if (now_pending_fences == pending_fences) { in anv_wait_for_bo_fences()