Searched refs:perceptible (Results 1 – 8 of 8) sorted by relevance
1142 void perceptible(const double epsilon_);
180 below, there should be little or no perceptible326 there should be little or no perceptible difference
285 any amount perceptible to human vision (generally in the range of 0.01 to
979 little or no perceptible difference between the two algorithms. For1280 level of 85 or below, then there should be little or no perceptible
3819 void Magick::Image::perceptible(const double epsilon_) in perceptible() function in Magick::Image
123993 perceptible %31552 pərsˈɛptəbəl
147793 perceptible %22302 pərsˈɛptəbəl