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Searched refs:pfPosC (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVertex.cpp460 const float * const pfPosC, in PVRTVertexTangentBitangent() argument
483 BaseVector2.x = pfPosC[0] - pfPosA[0]; in PVRTVertexTangentBitangent()
484 BaseVector2.y = pfPosC[1] - pfPosA[1]; in PVRTVertexTangentBitangent()
485 BaseVector2.z = pfPosC[2] - pfPosA[2]; in PVRTVertexTangentBitangent()
DPVRTVertex.h117 const float * const pfPosC,