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Searched refs:pfTex0 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVertex.cpp626 float pfTex0[4], pfTex1[4], pfTex2[4]; in PVRTVertexGenerateTangentSpace() local
684 …PVRTVertexRead((PVRTVECTOR4f*) &pfTex0[0], (char*)&pVtx[nIdx0 * nStride] + nOffsetTex, eTypeTex, 3… in PVRTVertexGenerateTangentSpace()
693 pfTex0, pfTex1, pfTex2); in PVRTVertexGenerateTangentSpace()
700 pfTex1, pfTex2, pfTex0); in PVRTVertexGenerateTangentSpace()
707 pfTex2, pfTex0, pfTex1); in PVRTVertexGenerateTangentSpace()