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Searched refs:pfTexA (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVertex.cpp461 const float * const pfTexA, in PVRTVertexTangentBitangent() argument
487 if (pfTexB[0]==pfTexA[0] && pfTexC[0]==pfTexA[0]) in PVRTVertexTangentBitangent()
501 if(pfTexB[0]==pfTexA[0]) { in PVRTVertexTangentBitangent()
503 if((pfTexB[1] - pfTexA[1]) < 0) { in PVRTVertexTangentBitangent()
508 } else if(pfTexC[0]==pfTexA[0]) { in PVRTVertexTangentBitangent()
510 if((pfTexC[1] - pfTexA[1]) < 0) { in PVRTVertexTangentBitangent()
518 fFac = -(pfTexB[0] - pfTexA[0]) / (pfTexC[0] - pfTexA[0]); in PVRTVertexTangentBitangent()
525 if(((pfTexB[1] - pfTexA[1]) + (pfTexC[1] - pfTexA[1]) * fFac) < 0) { in PVRTVertexTangentBitangent()
544 if((pfTexC[0]-pfTexA[0])*(pfTexB[1]-pfTexA[1]) < (pfTexC[1]-pfTexA[1])*(pfTexB[0]-pfTexA[0])) { in PVRTVertexTangentBitangent()
DPVRTVertex.h118 const float * const pfTexA,