Searched refs:pivb (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTShadowVol.cpp | 407 _ASSERT(psMesh->pivb == NULL); in PVRTShadowVolMeshInitMesh() 418 hRes = pContext->pDev->CreateBuffer(&sVBBufferDesc, NULL, &psMesh->pivb) != S_OK; in PVRTShadowVolMeshInitMesh() 429 hRes = pDeviceContext->Map(psMesh->pivb, 0, D3D11_MAP_WRITE_DISCARD, NULL, &data); in PVRTShadowVolMeshInitMesh() 444 pContext->pglExt->glGenBuffersARB(1, &psMesh->pivb); in PVRTShadowVolMeshInitMesh() 445 pContext->pglExt->glBindBufferARB(GL_ARRAY_BUFFER_ARB, psMesh->pivb); in PVRTShadowVolMeshInitMesh() 451 psMesh->pivb = malloc(psMesh->nV * 2 * sizeof(*pvData)); in PVRTShadowVolMeshInitMesh() 452 pvData = (SVertexShVol*)psMesh->pivb; in PVRTShadowVolMeshInitMesh() 479 pDeviceContext->Unmap(psMesh->pivb, 0); in PVRTShadowVolMeshInitMesh() 574 psContext->pglExt->glDeleteBuffersARB(1, &psMesh->pivb); in PVRTShadowVolMeshReleaseMesh() 578 FREE(psMesh->pivb); in PVRTShadowVolMeshReleaseMesh() [all …]
|
D | PVRTShadowVol.h | 56 ID3D11Buffer *pivb; /*!< Two copies of the vertices */ member 59 unsigned int pivb; /*!< Two copies of the vertices */ member 62 void *pivb; /*!< Two copies of the vertices */ member
|