Searched refs:pixelCenterPosition (Results 1 – 1 of 1) sorted by relevance
102 const tcu::Vec2 pixelCenterPosition = tcu::Vec2((float)pixel.x() + 0.5f, (float)pixel.y() + 0.5f); in pixelNearLineSegment() local111 const tcu::Vec2 v = pixelCenterPosition - p0; in pixelNearLineSegment()128 if (tcu::length(pixelCenterPosition - p0) > maxDistance) in pixelNearLineSegment()130 if (tcu::length(pixelCenterPosition - p1) > maxDistance) in pixelNearLineSegment()2140 …const I64Vec2 pixelCenterPosition = I64Vec2(pixel.x(), pixel.y()) * I64Vec2(numSubPixels, numSubPi… in calculateTriangleCoverage() local2157 const I64Vec2 v = pixelCenterPosition - triangleSubPixelSpaceRound[vtxNdx]; in calculateTriangleCoverage()