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Searched refs:pixelShaderCaptured (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp113 if(pixelShaderCaptured) in Apply()
191 if(pixelShaderCaptured) in Capture()
335 pixelShaderCaptured = true; in setPixelShader()
405 pixelShaderCaptured = false; in clear()
567 pixelShaderCaptured = true; in capturePixelShaderStates()
DDirect3DStateBlock8.hpp105 bool pixelShaderCaptured; member in D3D8::Direct3DStateBlock8
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp239 if(pixelShaderCaptured) in Apply()
488 if(pixelShaderCaptured) in Capture()
684 pixelShaderCaptured = true; in setPixelShader()
873 pixelShaderCaptured = false; in clear()
1106 pixelShaderCaptured = true; in capturePixelShaderStates()
DDirect3DStateBlock9.hpp169 bool pixelShaderCaptured; member in D3D9::Direct3DStateBlock9