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Searched refs:pixelShaderConstantI (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp264 if(pixelShaderConstantI[i][0] != 0x80000000) in Apply()
266 device->SetPixelShaderConstantI(i, pixelShaderConstantI[i], 1); in Apply()
541 if(pixelShaderConstantI[i][0] != 0x80000000) in Capture()
543 device->GetPixelShaderConstantI(i, pixelShaderConstantI[i], 1); in Capture()
700 memcpy(pixelShaderConstantI[startRegister], constantData, count * sizeof(int[4])); in setPixelShaderConstantI()
896 pixelShaderConstantI[i][0] = 0x80000000; in clear()
897 pixelShaderConstantI[i][1] = 0x80000000; in clear()
898 pixelShaderConstantI[i][2] = 0x80000000; in clear()
899 pixelShaderConstantI[i][3] = 0x80000000; in clear()
1116 device->GetPixelShaderConstantI(0, pixelShaderConstantI[0], 16); in capturePixelShaderStates()
DDirect3DStateBlock9.hpp179 int pixelShaderConstantI[16][4]; member in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp1735 constantData[i * 4 + 0] = pixelShaderConstantI[startRegister + i][0]; in GetPixelShaderConstantI()
1736 constantData[i * 4 + 1] = pixelShaderConstantI[startRegister + i][1]; in GetPixelShaderConstantI()
1737 constantData[i * 4 + 2] = pixelShaderConstantI[startRegister + i][2]; in GetPixelShaderConstantI()
1738 constantData[i * 4 + 3] = pixelShaderConstantI[startRegister + i][3]; in GetPixelShaderConstantI()
3005 pixelShaderConstantI[startRegister + i][0] = constantData[i * 4 + 0]; in SetPixelShaderConstantI()
3006 pixelShaderConstantI[startRegister + i][1] = constantData[i * 4 + 1]; in SetPixelShaderConstantI()
3007 pixelShaderConstantI[startRegister + i][2] = constantData[i * 4 + 2]; in SetPixelShaderConstantI()
3008 pixelShaderConstantI[startRegister + i][3] = constantData[i * 4 + 3]; in SetPixelShaderConstantI()
5872 renderer->setPixelShaderConstantI(0, pixelShaderConstantI[0], pixelShaderConstantsIDirty); in bindShaderConstants()
DDirect3DDevice9.hpp272 int pixelShaderConstantI[16][4]; member in D3D9::Direct3DDevice9