Searched refs:pixelShaderConstantI (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 264 if(pixelShaderConstantI[i][0] != 0x80000000) in Apply() 266 device->SetPixelShaderConstantI(i, pixelShaderConstantI[i], 1); in Apply() 541 if(pixelShaderConstantI[i][0] != 0x80000000) in Capture() 543 device->GetPixelShaderConstantI(i, pixelShaderConstantI[i], 1); in Capture() 700 memcpy(pixelShaderConstantI[startRegister], constantData, count * sizeof(int[4])); in setPixelShaderConstantI() 896 pixelShaderConstantI[i][0] = 0x80000000; in clear() 897 pixelShaderConstantI[i][1] = 0x80000000; in clear() 898 pixelShaderConstantI[i][2] = 0x80000000; in clear() 899 pixelShaderConstantI[i][3] = 0x80000000; in clear() 1116 device->GetPixelShaderConstantI(0, pixelShaderConstantI[0], 16); in capturePixelShaderStates()
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D | Direct3DStateBlock9.hpp | 179 int pixelShaderConstantI[16][4]; member in D3D9::Direct3DStateBlock9
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D | Direct3DDevice9.cpp | 1735 constantData[i * 4 + 0] = pixelShaderConstantI[startRegister + i][0]; in GetPixelShaderConstantI() 1736 constantData[i * 4 + 1] = pixelShaderConstantI[startRegister + i][1]; in GetPixelShaderConstantI() 1737 constantData[i * 4 + 2] = pixelShaderConstantI[startRegister + i][2]; in GetPixelShaderConstantI() 1738 constantData[i * 4 + 3] = pixelShaderConstantI[startRegister + i][3]; in GetPixelShaderConstantI() 3005 pixelShaderConstantI[startRegister + i][0] = constantData[i * 4 + 0]; in SetPixelShaderConstantI() 3006 pixelShaderConstantI[startRegister + i][1] = constantData[i * 4 + 1]; in SetPixelShaderConstantI() 3007 pixelShaderConstantI[startRegister + i][2] = constantData[i * 4 + 2]; in SetPixelShaderConstantI() 3008 pixelShaderConstantI[startRegister + i][3] = constantData[i * 4 + 3]; in SetPixelShaderConstantI() 5872 renderer->setPixelShaderConstantI(0, pixelShaderConstantI[0], pixelShaderConstantsIDirty); in bindShaderConstants()
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D | Direct3DDevice9.hpp | 272 int pixelShaderConstantI[16][4]; member in D3D9::Direct3DDevice9
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