Searched refs:pixelShaderConstantsIDirty (Results 1 – 2 of 2) sorted by relevance
265 unsigned int pixelShaderConstantsIDirty; member in D3D9::Direct3DDevice9
90 pixelShaderConstantsIDirty = 0; in Direct3DDevice9()3011 pixelShaderConstantsIDirty = sw::max(startRegister + count, pixelShaderConstantsIDirty); in SetPixelShaderConstantI()5870 if(pixelShaderConstantsIDirty) in bindShaderConstants()5872 renderer->setPixelShaderConstantI(0, pixelShaderConstantI[0], pixelShaderConstantsIDirty); in bindShaderConstants()5878 …pixelShaderConstantsIDirty = pixelShader->getPixelShader()->dirtyConstantsI; // Shader DEF'ed co… in bindShaderConstants()