Searched refs:pixelShaderDirty (Results 1 – 4 of 4) sorted by relevance
130 pixelShaderDirty = true; in Device()277 pixelShaderDirty = true; in setPixelShader()291 pixelShaderDirty = true; // Reload DEF constants in setPixelShaderConstantF()722 if(pixelShaderDirty) in bindShaderConstants()739 pixelShaderDirty = false; in bindShaderConstants()
100 bool pixelShaderDirty; member in es2::Device
262 bool pixelShaderDirty; member in D3D9::Direct3DDevice9
87 pixelShaderDirty = true; in Direct3DDevice9()2934 pixelShaderDirty = true; in SetPixelShader()2958 pixelShaderDirty = true; // Reload DEF constants in SetPixelShaderConstantB()2985 pixelShaderDirty = true; // Reload DEF constants in SetPixelShaderConstantF()3012 pixelShaderDirty = true; // Reload DEF constants in SetPixelShaderConstantI()5856 if(pixelShaderDirty) in bindShaderConstants()5885 pixelShaderDirty = false; in bindShaderConstants()