Searched refs:pixelUnpackBuffer (Results 1 – 2 of 2) sorted by relevance
239 mState.pixelUnpackBuffer = nullptr; in ~Context()1167 mState.pixelUnpackBuffer = getBuffer(buffer); in bindPixelUnpackBuffer()1551 return mState.pixelUnpackBuffer; in getPixelUnpackBuffer()1569 if(mState.pixelUnpackBuffer) in getPixels()1571 ASSERT(mState.pixelUnpackBuffer->name != 0); in getPixels()1573 if(mState.pixelUnpackBuffer->isMapped()) in getPixels()1585 if(offset > mState.pixelUnpackBuffer->size()) in getPixels()1590 if(mState.pixelUnpackBuffer->size() - offset < static_cast<size_t>(imageSize)) in getPixels()1595 *pixels = static_cast<const unsigned char*>(mState.pixelUnpackBuffer->data()) + offset; in getPixels()2308 *params = mState.pixelUnpackBuffer.name(); in getIntegerv()[all …]
410 gl::BindingPointer<Buffer> pixelUnpackBuffer; member