/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_line.c | 96 (dadx * (info->v1[0][0] - setup->pixel_offset) + in linear_coef() 97 dady * (info->v1[0][1] - setup->pixel_offset))); in linear_coef() 128 (dadx * (info->v1[0][0] - setup->pixel_offset) + in perspective_coef() 129 dady * (info->v1[0][1] - setup->pixel_offset))); in perspective_coef() 443 x[0] = subpixel_snap(v1[0][0] + x_offset - setup->pixel_offset); in try_setup_line() 444 x[1] = subpixel_snap(v2[0][0] + x_offset_end - setup->pixel_offset); in try_setup_line() 445 x[2] = subpixel_snap(v2[0][0] + x_offset_end - setup->pixel_offset); in try_setup_line() 446 x[3] = subpixel_snap(v1[0][0] + x_offset - setup->pixel_offset); in try_setup_line() 448 y[0] = subpixel_snap(v1[0][1] + y_offset - setup->pixel_offset) - fixed_width/2; in try_setup_line() 449 y[1] = subpixel_snap(v2[0][1] + y_offset_end - setup->pixel_offset) - fixed_width/2; in try_setup_line() [all …]
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D | lp_rast_priv.h | 153 unsigned px, py, pixel_offset; in lp_rast_get_color_block_pointer() local 172 pixel_offset = px * task->scene->cbufs[buf].format_bytes + in lp_rast_get_color_block_pointer() 174 color = task->color_tiles[buf] + pixel_offset; in lp_rast_get_color_block_pointer() 193 unsigned px, py, pixel_offset; in lp_rast_get_depth_block_pointer() local 206 pixel_offset = px * task->scene->zsbuf.format_bytes + in lp_rast_get_depth_block_pointer() 208 depth = task->depth_tile + pixel_offset; in lp_rast_get_depth_block_pointer()
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D | lp_setup_point.c | 122 float x0 = info->v0[0][0] - setup->pixel_offset; in texcoord_coef() 123 float y0 = info->v0[0][1] - setup->pixel_offset; in texcoord_coef() 138 float x0 = info->v0[0][0] - setup->pixel_offset; in texcoord_coef() 139 float y0 = info->v0[0][1] - setup->pixel_offset; in texcoord_coef() 377 x0 = subpixel_snap(v0[0][0] - setup->pixel_offset) - fixed_width/2; in try_setup_point() 378 y0 = subpixel_snap(v0[0][1] - setup->pixel_offset) - fixed_width/2; in try_setup_point() 410 assert(setup->pixel_offset != 0); in try_setup_point()
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D | lp_setup_tri.c | 1021 __m128 pix_offset = _mm_set1_ps(setup->pixel_offset); in calc_fixed_position() 1047 position->x[0] = subpixel_snap(v0[0][0] - setup->pixel_offset); in calc_fixed_position() 1048 position->x[1] = subpixel_snap(v1[0][0] - setup->pixel_offset); in calc_fixed_position() 1049 position->x[2] = subpixel_snap(v2[0][0] - setup->pixel_offset); in calc_fixed_position() 1052 position->y[0] = subpixel_snap(v0[0][1] - setup->pixel_offset); in calc_fixed_position() 1053 position->y[1] = subpixel_snap(v1[0][1] - setup->pixel_offset); in calc_fixed_position() 1054 position->y[2] = subpixel_snap(v2[0][1] - setup->pixel_offset); in calc_fixed_position()
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D | lp_setup_context.h | 105 float pixel_offset; member
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D | lp_setup.c | 591 setup->pixel_offset = half_pixel_center ? 0.5f : 0.0f; in lp_setup_set_triangle_state()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_setup.c | 93 float pixel_offset; member 399 setup->pixel_offset = 0.5f; in setup_sort_vertices() 401 setup->pixel_offset = 0.0f; in setup_sort_vertices() 513 (dadx * (setup->vmin[0][0] - setup->pixel_offset) + in tri_linear_coeff() 514 dady * (setup->vmin[0][1] - setup->pixel_offset))); in tri_linear_coeff() 550 (dadx * (setup->vmin[0][0] - setup->pixel_offset) + in tri_persp_coeff() 551 dady * (setup->vmin[0][1] - setup->pixel_offset))); in tri_persp_coeff() 681 float vmin_x = setup->vmin[0][0] + setup->pixel_offset; in setup_tri_edges() 682 float vmid_x = setup->vmid[0][0] + setup->pixel_offset; in setup_tri_edges() 684 float vmin_y = setup->vmin[0][1] - setup->pixel_offset; in setup_tri_edges() [all …]
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/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_tiling.c | 210 uint32_t pixel_offset = get_pixel_offset(cpp, image_h, in vc5_move_pixels_general_percpp() local 217 pixel_offset); in vc5_move_pixels_general_percpp() 222 gpu + pixel_offset, in vc5_move_pixels_general_percpp() 225 memcpy(gpu + pixel_offset, in vc5_move_pixels_general_percpp()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5TextureGatherOffset.cpp | 1280 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local 1283 texture_data[pixel_offset + 0] = x; in prepareTextureData() 1284 texture_data[pixel_offset + 1] = y; in prepareTextureData() 1287 texture_data[pixel_offset + 2] = x; in prepareTextureData() 1288 texture_data[pixel_offset + 3] = y; in prepareTextureData() 2212 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local 2215 texture_data[pixel_offset] = depth; in prepareTextureData() 2488 const unsigned int pixel_offset = y * line_size + x * n_components_per_pixel; in prepareTextureData() local 2491 texture_data[pixel_offset] = depth; in prepareTextureData()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cCullDistanceTests.cpp | 2283 for (glw::GLint pixel_offset = 0; pixel_offset < m_sub_grid_cell_size; pixel_offset++) in executeRenderTest() local 2285 if (readRedPixelValue(origin_x + pixel_offset, origin_y) != 0) in executeRenderTest() 2290 if (readRedPixelValue(origin_x + m_sub_grid_cell_size - 1, origin_y + pixel_offset) != 0) in executeRenderTest() 2295 if (readRedPixelValue(origin_x + m_sub_grid_cell_size - 1 - pixel_offset, in executeRenderTest() 2301 if (readRedPixelValue(origin_x, origin_y + m_sub_grid_cell_size - 1 - pixel_offset) != 0) in executeRenderTest()
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D | gl4cStencilTexturingTests.cpp | 1049 const GLuint pixel_offset = pixel_size * x; in prepareSourceTextureData() local 1055 GLubyte* pixel_data = &texture_data[0] + line_offset + pixel_offset; in prepareSourceTextureData()
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D | gl4cCopyImageTests.cpp | 3203 const GLuint pixel_offset = x * pixel_size; in prepareSrcPxls() local 3205 GLubyte* pixel = line + pixel_offset; in prepareSrcPxls() 3745 const GLuint pixel_offset = x * pixel_size; in compareImages() local 3748 const GLubyte* left_pixel_data = left_line_data + pixel_offset; in compareImages() 3749 const GLubyte* right_pixel_data = right_line_data + pixel_offset; in compareImages() 4038 const GLuint pixel_offset = x * pixel_size; in prepareSrcPxls() local 4040 GLubyte* pixel_data = line_data + pixel_offset; in prepareSrcPxls()
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D | gl4cBufferStorageTests.cpp | 3435 static const GLuint pixel_offset = 8 * line_size + 7 * pixel_size; in iterate() local 3610 if (0 != memcmp(texture_data + pixel_offset, &expected_pixel, pixel_size)) in iterate() 3663 if (0 != memcmp(texture_data + pixel_offset, &expected_pixel, pixel_size)) in iterate()
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D | gl4cShadingLanguage420PackTests.cpp | 2962 const GLuint pixel_offset = x + line_offset; in prepareSourceTexture() local 2964 data[pixel_offset] = blue_color; in prepareSourceTexture() 3978 const GLuint pixel_offset = x + line_offset; in prepareSourceTexture() local 3980 data[pixel_offset] = blue_color; in prepareSourceTexture()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 154 const glw::GLuint pixel_offset = line_offset + x * N_Components; in verifyImage() local 158 if (image[pixel_offset + component] != components[component]) in verifyImage()
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D | esextcTextureCubeMapArraySampling.cpp | 1693 const glw::GLuint pixel_offset = pixel * n_components + face_offset; in verifyResultImage() local 1701 const glw::GLuint component_offset = pixel_offset + component; in verifyResultImage()
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