Searched refs:plane3 (Results 1 – 1 of 1) sorted by relevance
44 const GLfloat plane0 = plane[0], plane1 = plane[1], plane3 = plane[3]; in TAG() local49 plane3); in TAG()65 const GLfloat plane3 = plane[3]; in TAG() local71 plane3); in TAG()86 const GLfloat plane3 = plane[3]; in TAG() local92 coord[3] * plane3); in TAG()