Searched refs:pnameToStr (Results 1 – 2 of 2) sorted by relevance
1334 const GLchar* Utils::pnameToStr(glw::GLenum pname) in pnameToStr() function in gl4cts::ShaderSubroutine::Utils3055 << "pname: " << Utils::pnameToStr(pname) << ". " in checkProgramStageiv()3098 << "Property: " << Utils::pnameToStr(pname) << ". " in checkProgramResourceiv()3133 << "pname: " << Utils::pnameToStr(pname) << ". " in checkProgramInterfaceiv()3168 << "pname: " << Utils::pnameToStr(pname) << ". " in checkActiveSubroutineUniformiv()3494 << ". pname: " << Utils::pnameToStr(GL_COMPATIBLE_SUBROUTINES) << ". Results: "; in inspectActiveSubroutineUniformiv()
270 static const glw::GLchar* pnameToStr(glw::GLenum pname);