Searched refs:pointSizeRegister (Results 1 – 15 of 15) sorted by relevance
28 pointSizeRegister = Unused; in VertexShader()50 pointSizeRegister = vs->pointSizeRegister; in VertexShader()65 pointSizeRegister = Unused; in VertexShader()183 pointSizeRegister = ptSizeReg; in setPointSizeRegister()253 pointSizeRegister = Pts; in analyzeOutput()310 pointSizeRegister = dst.index; in analyzeOutput()
46 int getPointSizeRegister() const { return pointSizeRegister; } in getPointSizeRegister()62 int pointSizeRegister; member in sw::VertexShader
54 int getPointSizeRegister() const { return pointSizeRegister; } in getPointSizeRegister()70 int pointSizeRegister; member in sw::VertexShader
92 state.pointSizeRegister = Unused; in update()100 state.pointSizeRegister = context->vertexShader->getPointSizeRegister(); in update()104 state.pointSizeRegister = Pts; in update()
49 unsigned int pointSizeRegister : BITS(VERTEX_OUTPUT_LAST); member
56 …unsigned int pointSizeRegister : BITS(MAX_VERTEX_OUTPUTS); // TODO: Eliminate by querying shader. member
940 …state.pointSizeRegister = context->vertexShader ? context->vertexShader->getPointSizeRegister() : … in update()
1966 int pts = state.pointSizeRegister; in setupPoint()1968 if(state.pointSizeRegister != Unused) in setupPoint()
90 state.pointSizeRegister = Unused; in update()96 state.pointSizeRegister = context->vertexShader->getPointSizeRegister(); in update()
47 unsigned int pointSizeRegister : BITS(VERTEX_OUTPUT_LAST); member
57 …unsigned int pointSizeRegister : BITS(MAX_VERTEX_OUTPUTS); // TODO: Eliminate by querying shader. member
398 …state.pointSizeRegister = context->vertexShader ? context->vertexShader->getPointSizeRegister() : … in update()
1588 int pts = state.pointSizeRegister; in setupPoint()1590 if(state.pointSizeRegister != Unused) in setupPoint()
140 state.pointSizeRegister = bytecodeShader->getPointSizeRegister(); in LLVMFuzzerTestOneInput()