Searched refs:pointSpriteEnable (Results 1 – 7 of 7) sorted by relevance
312 pointSpriteEnable = false; in init()378 void Context::setPointSpriteEnable(bool pointSpriteEnable) in setPointSpriteEnable() argument380 Context::pointSpriteEnable = pointSpriteEnable; in setPointSpriteEnable()734 return isDrawPoint(true) && pointSpriteEnable; in pointSpriteActive()
314 void setPointSpriteEnable(bool pointSpriteEnable);526 bool pointSpriteEnable; member in sw::Context
318 void setPointSpriteEnable(bool pointSpriteEnable);
2520 void Renderer::setPointSpriteEnable(bool pointSpriteEnable) in setPointSpriteEnable() argument2522 context->setPointSpriteEnable(pointSpriteEnable); in setPointSpriteEnable()
355 !state.rastState.pointSpriteEnable && in CanUseSimplePoints()
1051 uint32_t pointSpriteEnable : 1; member
1142 rastState->pointSpriteEnable = rasterizer->sprite_coord_enable; in swr_update_derived()