Searched refs:point_sprite_enables (Results 1 – 1 of 1) sorted by relevance
1032 uint32_t *point_sprite_enables, in genX()1049 *point_sprite_enables = 0; in genX()1097 *point_sprite_enables |= (1 << input_index); in genX()1694 uint32_t point_sprite_enables; local1695 genX(calculate_attr_overrides)(brw, sf.Attribute, &point_sprite_enables,1700 sf.PointSpriteTextureCoordinateEnable = point_sprite_enables;3426 uint32_t point_sprite_enables; local3452 &point_sprite_enables,3466 sbe.PointSpriteTextureCoordinateEnable = point_sprite_enables;