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Searched refs:polygonOffsetFactor (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderState.hpp269 float polygonOffsetFactor; member
304 , polygonOffsetFactor (0.0f) in FragmentOperationState()
DrrRenderer.cpp1128 …depthOffset = maximumDepthSlope * state.fragOps.polygonOffsetFactor + minimumResolvableDifference … in rasterizePrimitive()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp79 mState.polygonOffsetFactor = 0.0f; in Context()
544 if(mState.polygonOffsetFactor != factor || in setPolygonOffsetParams()
547 mState.polygonOffsetFactor = factor; in setPolygonOffsetParams()
1138 case GL_POLYGON_OFFSET_FACTOR: *params = mState.polygonOffsetFactor; break; in getFloatv()
1888 device->setSlopeDepthBias(mState.polygonOffsetFactor); in applyState()
DContext.h244 GLfloat polygonOffsetFactor; member
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp91 mState.polygonOffsetFactor = 0.0f; in Context()
568 if(mState.polygonOffsetFactor != factor || in setPolygonOffsetParams()
571 mState.polygonOffsetFactor = factor; in setPolygonOffsetParams()
1866 case GL_POLYGON_OFFSET_FACTOR: *params = mState.polygonOffsetFactor; break; in getFloatv()
2927 device->setSlopeDepthBias(mState.polygonOffsetFactor); in applyState()
DContext.h368 GLfloat polygonOffsetFactor; member
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4349 state.fragOps.polygonOffsetFactor = m_polygonOffsetFactor; in drawWithReference()