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Searched refs:posB (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f, in render()
183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f, in render()
184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f in render()
229 bool flipX = quad.posA.x() > quad.posB.x(); in render()
230 bool flipY = quad.posA.y() > quad.posB.y(); in render()
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); in render()
233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); in render()
234 int yFirst = flipY ? quad.posB.y() : quad.posA.y(); in render()
235 int yLast = flipY ? quad.posA.y() : quad.posB.y(); in render()
DglsFragmentOpUtil.hpp48 tcu::Vec2 posB; member
58 , posB( 1.0f, 1.0f) in Quad()
88 tcu::IVec2 posB; member
98 , posB(windowWidth-1, windowHeight-1) in IntegerQuad()
106 , posB(1, 1) in IntegerQuad()
DglsFragOpInteractionCase.cpp170 tcu::IVec2 posB; member
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in getRandomQuad()
286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad()
287 const bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad()
288 const int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad()
289 const int viewportY = de::min(quad.posA.y(), quad.posB.y()); in renderQuad()
290 const int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1; in renderQuad()
291 const int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1; in renderQuad()
DglsInteractionTestUtil.cpp246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in computeRandomQuad()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad()
136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad()
137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad()
138 int viewportY = de::min(quad.posA.y(), quad.posB.y()); in renderQuad()
139 int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1; in renderQuad()
140 int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1; in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
338 …m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.posB in iterate()
Des3fBlendTests.cpp198 m_firstQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); in init()
199 m_secondQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); in init()
Des3fDepthStencilTests.cpp388 …dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.b… in translateCommand()
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f); in render()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad()
136 bool flipY = quad.posB.y() < quad.posA.y(); in renderQuad()
137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad()
138 int viewportY = de::min(quad.posA.y(), quad.posB.y()); in renderQuad()
139 int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1; in renderQuad()
140 int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1; in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
338 …m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.posB in iterate()
Des2fBlendTests.cpp175 m_firstQuadInt.posB = tcu::IVec2(m_viewportW-1, m_viewportH-1); in init()
176 m_secondQuadInt.posB = tcu::IVec2(m_viewportW-1, m_viewportH-1); in init()
Des2fDepthStencilTests.cpp388 …dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.b… in translateCommand()
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f); in render()
/external/swiftshader/third_party/LLVM/include/llvm/ADT/
DIntervalMap.h2042 typename MapB::const_iterator posB; variable
2051 if (Traits::stopLess(posA.stop(), posB.start())) { in advance()
2053 posA.advanceTo(posB.start()); in advance()
2054 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) in advance()
2056 } else if (Traits::stopLess(posB.stop(), posA.start())) { in advance()
2058 posB.advanceTo(posA.start()); in advance()
2059 if (!posB.valid() || !Traits::stopLess(posA.stop(), posB.start())) in advance()
2067 posA.advanceTo(posB.start()); in advance()
2068 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) in advance()
2071 posB.advanceTo(posA.start()); in advance()
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ADT/
DIntervalMap.h2054 typename MapB::const_iterator posB; variable
2063 if (Traits::stopLess(posA.stop(), posB.start())) { in advance()
2065 posA.advanceTo(posB.start()); in advance()
2066 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) in advance()
2068 } else if (Traits::stopLess(posB.stop(), posA.start())) { in advance()
2070 posB.advanceTo(posA.start()); in advance()
2071 if (!posB.valid() || !Traits::stopLess(posA.stop(), posB.start())) in advance()
2079 posA.advanceTo(posB.start()); in advance()
2080 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) in advance()
2083 posB.advanceTo(posA.start()); in advance()
[all …]
/external/llvm/include/llvm/ADT/
DIntervalMap.h2052 typename MapB::const_iterator posB; variable
2061 if (Traits::stopLess(posA.stop(), posB.start())) { in advance()
2063 posA.advanceTo(posB.start()); in advance()
2064 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) in advance()
2066 } else if (Traits::stopLess(posB.stop(), posA.start())) { in advance()
2068 posB.advanceTo(posA.start()); in advance()
2069 if (!posB.valid() || !Traits::stopLess(posA.stop(), posB.start())) in advance()
2077 posA.advanceTo(posB.start()); in advance()
2078 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) in advance()
2081 posB.advanceTo(posA.start()); in advance()
[all …]
/external/okhttp/okio/okio/src/main/java/okio/
DBuffer.java1349 int posB = sb.pos;
1352 count = Math.min(sa.limit - posA, sb.limit - posB);
1355 if (sa.data[posA++] != sb.data[posB++]) return false;
1363 if (posB == sb.limit) {
1365 posB = sb.pos;
/external/okhttp/repackaged/okio/okio/src/main/java/com/android/okhttp/okio/
DBuffer.java1351 int posB = sb.pos;
1354 count = Math.min(sa.limit - posA, sb.limit - posB);
1357 if (sa.data[posA++] != sb.data[posB++]) return false;
1365 if (posB == sb.limit) {
1367 posB = sb.pos;
/external/aac/libPCMutils/src/
Dpcmdmx_lib.cpp388 PCM_DMX_SPEAKER_POSITION posB) { in getSpeakerDistance() argument
391 diff.x = posA.x - posB.x; in getSpeakerDistance()
392 diff.y = posA.y - posB.y; in getSpeakerDistance()
393 diff.z = posA.z - posB.z; in getSpeakerDistance()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1569 RenderQuad (const Vec2& posA, const Vec2& posB) in RenderQuad() argument
1573 m_vertices[1] = Vec2(posA[0], posB[1]); in RenderQuad()
1574 m_vertices[2] = posB; in RenderQuad()
1576 m_vertices[3] = posB; in RenderQuad()
1577 m_vertices[4] = Vec2(posB[0], posA[1]); in RenderQuad()
3146 const Vec2 posB = renderQuad.getCornerB(); in renderReferenceValues() local
3151 const IVec2 posBI (deRoundFloatToInt32(origin.x() + (p.x() * posB.x())), in renderReferenceValues()
3152 deRoundFloatToInt32(origin.y() + (p.y() * posB.y()))); in renderReferenceValues()
/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp506 quad.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); in iterate()