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/external/deqp/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp199 string posExpression; in init() local
206posExpression = "a_position + vec4(float(gl_InstanceID) * 2.0 / " + numInstancesStr + ", 0.0, 0.0,… in init()
220 posExpression = "a_position + vec4(a_instanceOffset"; in init()
225 posExpression += ", 0.0"; in init()
226 posExpression += ")"; in init()
270 DE_ASSERT(!posExpression.empty()); in init()
283 " gl_Position = " + posExpression + ";\n" in init()