Searched refs:position2 (Results 1 – 6 of 6) sorted by relevance
/external/smali/dexlib2/src/main/java/org/jf/dexlib2/analysis/ |
D | ClassProto.java | 645 … private void swap(byte[] fieldTypes, List<Field> fields, int position1, int position2) { 647 fieldTypes[position1] = fieldTypes[position2]; 648 fieldTypes[position2] = tempType; 650 Field tempField = fields.set(position1, fields.get(position2)); 651 fields.set(position2, tempField);
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 265 const tcu::IVec2 position2 = packet.position + tcu::IVec2(0, 1); in shadeFragments() local 270 …const tcu::Vec4 texColor2 = m_texture.getPixel(de::clamp((position2.x() * position2.y()), 0, m_te… in shadeFragments()
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/external/icu/android_icu4j/src/main/tests/android/icu/dev/test/translit/ |
D | TransliteratorTest.java | 3962 Transliterator.Position position2 = new Transliterator.Position(0, 0, 0, 0); 3963 assertNotEquals("2 different positions are not equal", position1, position2); 3964 …als("2 different positions have different hash codes", position1.hashCode(), position2.hashCode());
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/external/icu/icu4j/main/tests/translit/src/com/ibm/icu/dev/test/translit/ |
D | TransliteratorTest.java | 3959 Transliterator.Position position2 = new Transliterator.Position(0, 0, 0, 0); 3960 assertNotEquals("2 different positions are not equal", position1, position2); 3961 …als("2 different positions have different hash codes", position1.hashCode(), position2.hashCode());
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/external/pdfium/core/fpdfapi/render/ |
D | cpdf_renderstatus.cpp | 420 CFX_PointF& position2 = vertex2.position; in DrawGouraud() local 422 GetScanlineIntersect(y, position1, position2, &inter_x[nIntersects]); in DrawGouraud() 426 float y_dist = (y - position1.y) / (position2.y - position1.y); in DrawGouraud()
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 1552 …const tcu::Vec4 position2 = vertex->position + tcu::Vec4(deFloatCos(l_angle-0.1f) * l_radius, … in shadePrimitives() local 1562 output.EmitVertex(position2, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
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