Searched refs:possible_match (Results 1 – 2 of 2) sorted by relevance
728 possible_match = '.'.join(components + [type_name])729 if possible_match in scope:730 type_name = possible_match
505 const Node* possible_match = out_edges ? edge->dst() : edge->src(); in SetNodeShardingFromNeighbors() local509 *possible_match, in SetNodeShardingFromNeighbors()517 matching_node = possible_match; in SetNodeShardingFromNeighbors()