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Searched refs:pr3 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/
Dhoist-const-stores.ll47 %.pr3.pre = load i32, i32* @e, align 4, !tbaa !2
53 %.pr3 = phi i32 [ %.pr3.pre, %for.cond4thread-pre-split.lr.ph ], [ %.pr37, %for.end9 ]
54 %cmp54 = icmp slt i32 %.pr3, 1
81 %.pr37 = phi i32 [ %inc8.lcssa, %for.end9.loopexit ], [ %.pr3, %for.cond4thread-pre-split ]
/external/fdlibm/
De_j1.c271 static const double pr3[6] = { variable
273 static double pr3[6] = {/* for x in [4.547,2.8571]=1/[0.2199,0.35001] */
335 else if(ix>=0x4006DB6D){p = pr3; q= ps3;}