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Searched refs:preRotate (Results 1 – 25 of 48) sorted by relevance

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/external/skqp/bench/
DDrawBitmapAABench.cpp66 m.preRotate(15);
79 m.preRotate(15);
DGameBench.cpp158 mat.preRotate(fSaved[j][2]); in onDraw()
190 mat.preRotate(fSaved[fNumSaved][2]); in onDraw()
DPathTextBench.cpp71 fXforms[i].preRotate(rand.nextF() * 360); in onDelayedSetup()
/external/skia/bench/
DDrawBitmapAABench.cpp66 m.preRotate(15);
79 m.preRotate(15);
DGameBench.cpp158 mat.preRotate(fSaved[j][2]); in onDraw()
190 mat.preRotate(fSaved[fNumSaved][2]); in onDraw()
DPathTextBench.cpp71 fXforms[i].preRotate(rand.nextF() * 360); in onDelayedSetup()
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/
DShadowMatrixTest.java22 m.preRotate(4, 8, 15); in preOperationsAreStacked()
327 matrix.preRotate(90.0f); in testPreRotate()
329 matrix.preRotate(90.0f); in testPreRotate()
331 matrix.preRotate(90.0f); in testPreRotate()
333 matrix.preRotate(90.0f); in testPreRotate()
337 matrix.preRotate(45.0f, 0.0f, 1.0f); in testPreRotate()
/external/skqp/tools/fiddle/
Ddraw.cpp23 matrix.preRotate(frame * 30.0f * duration); // If an animation, rotate at 30 deg/s. in draw()
/external/skia/tools/fiddle/
Ddraw.cpp23 matrix.preRotate(frame * 30.0f * duration); // If an animation, rotate at 30 deg/s. in draw()
/external/skqp/gm/
Dsubsetshader.cpp29 matrix.preRotate(30.0f);
Dpictureshader.cpp83 localMatrix.preRotate(45); in onDraw()
119 localMatrix.preRotate(45); in drawSceneColumn()
Dperspimages.cpp47 matrices[1].preRotate(-65.f); in onDraw()
Dskbug_257.cpp25 matrix.preRotate(30.0f); in rotated_checkerboard_shader()
/external/skia/gm/
Dsubsetshader.cpp31 matrix.preRotate(30.0f);
Dpictureshader.cpp83 localMatrix.preRotate(45); in onDraw()
119 localMatrix.preRotate(45); in drawSceneColumn()
Dperspimages.cpp47 matrices[1].preRotate(-65.f); in onDraw()
Dskbug_257.cpp25 matrix.preRotate(30.0f); in rotated_checkerboard_shader()
/external/skqp/include/effects/
DSkColorMatrix.h45 void preRotate(Axis, SkScalar degrees);
/external/skia/include/effects/
DSkColorMatrix.h45 void preRotate(Axis, SkScalar degrees);
/external/skia/src/atlastext/
DSkAtlasTextTarget.cpp64 void SkAtlasTextTarget::rotate(SkScalar degrees) { this->accessCTM()->preRotate(degrees); } in rotate()
67 this->accessCTM()->preRotate(degrees, px, py); in rotate()
/external/skqp/src/atlastext/
DSkAtlasTextTarget.cpp64 void SkAtlasTextTarget::rotate(SkScalar degrees) { this->accessCTM()->preRotate(degrees); } in rotate()
67 this->accessCTM()->preRotate(degrees, px, py); in rotate()
/external/skia/src/effects/
DSkColorMatrix.cpp120 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { in preRotate() function in SkColorMatrix
/external/skqp/src/effects/
DSkColorMatrix.cpp120 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { in preRotate() function in SkColorMatrix
/external/skqp/tests/
DShadowTest.cpp150 ctm.preRotate(45); in check_bounds()
/external/skia/tests/
DShadowTest.cpp150 ctm.preRotate(45); in check_bounds()

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