Searched refs:preTransformed (Results 1 – 15 of 15) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DVertexDeclaration9.cpp | 30 preTransformed = false; in Direct3DVertexDeclaration9() 36 preTransformed = true; in Direct3DVertexDeclaration9() 58 preTransformed = false; in Direct3DVertexDeclaration9() 76 preTransformed = true; in Direct3DVertexDeclaration9() 370 return preTransformed; in isPreTransformed()
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D | Direct3DVertexDeclaration9.hpp | 56 bool preTransformed; member in D3D9::Direct3DVertexDeclaration9
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.cpp | 136 void VertexProcessor::resetInputStreams(bool preTransformed) in resetInputStreams() argument 143 context->preTransformed = preTransformed; in resetInputStreams() 971 state.preTransformed = context->preTransformed; in update() 1022 else if(!context->preTransformed || context->pixelShaderModel() < 0x0300) in update()
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D | VertexProcessor.hpp | 81 bool preTransformed : 1; member 191 void resetInputStreams(bool preTransformed);
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D | Context.cpp | 500 return isDrawPoint(true) && (input[PointSize] || (!preTransformed && pointScaleActive())); in pointSizeActive() 547 return lightingEnable && !preTransformed; in vertexLightingActive() 556 if(!preTransformed) in texCoordActive() 1270 else if(!preTransformed) in diffuseActive()
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D | SetupProcessor.cpp | 160 else if(context->preTransformed && context->pixelShader) in update()
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D | Context.hpp | 453 bool preTransformed; // FIXME: Private member in sw::Context
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 142 state.preTransformed = (data[0] & 0x01) != 0; in LLVMFuzzerTestOneInput()
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/external/skia/src/gpu/text/ |
D | GrTextBlob.cpp | 74 SkScalar scale, bool preTransformed) { in appendPathGlyph() argument 75 fPathGlyphs.push_back(PathGlyph(path, position.x(), position.y(), scale, preTransformed)); in appendPathGlyph()
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D | GrTextBlob.h | 428 const SkPath& path, SkPoint position, SkScalar scale, bool preTransformed);
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/external/skqp/src/gpu/text/ |
D | GrTextBlob.cpp | 74 SkScalar scale, bool preTransformed) { in appendPathGlyph() argument 75 fPathGlyphs.push_back(PathGlyph(path, position.x(), position.y(), scale, preTransformed)); in appendPathGlyph()
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D | GrTextBlob.h | 428 const SkPath& path, SkPoint position, SkScalar scale, bool preTransformed);
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/external/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 134 if(state.preTransformed) in computeClipFlags() 616 if(state.preTransformed) in postTransform() 631 if(!halfIntegerCoordinates && !state.preTransformed) in postTransform()
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D | VertexPipeline.cpp | 166 if(!state.preTransformed) in pipeline() 814 if(state.pointScaleActive && !state.preTransformed) in processPointSize()
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D | VertexProgram.cpp | 59 if(!state.preTransformed) in pipeline()
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