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Searched refs:prefNativeDisplay (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.h313prefNativeDisplay, /*!< EGL: Allows you to specify the native display to use if the device ha… enumerator
DPVRShell.cpp1129 shell.PVRShellSet(prefNativeDisplay, atoi(val)); in Apply()