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Searched refs:prepareFramebuffer (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp50 void prepareFramebuffer();
149 void WindingCase::prepareFramebuffer() in prepareFramebuffer() function in glcts::WindingCase
186 prepareFramebuffer(); in iterate()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedColorMasks.hpp55 void prepareFramebuffer(void);
DesextcDrawBuffersIndexedBlending.hpp57 void prepareFramebuffer(void);
DesextcDrawBuffersIndexedBlending.cpp51 void DrawBuffersIndexedBlending::prepareFramebuffer() in prepareFramebuffer() function in glcts::DrawBuffersIndexedBlending
104 prepareFramebuffer(); in iterate()
DesextcDrawBuffersIndexedColorMasks.cpp51 void DrawBuffersIndexedColorMasks::prepareFramebuffer() in prepareFramebuffer() function in glcts::DrawBuffersIndexedColorMasks
108 prepareFramebuffer(); in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.hpp45 void prepareFramebuffer();
DesextcTextureCubeMapArrayETC2Support.cpp70 prepareFramebuffer(); in iterate()
89 void TextureCubeMapArrayETC2Support::prepareFramebuffer() in prepareFramebuffer() function in glcts::TextureCubeMapArrayETC2Support
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessProgramPipelinesTests.cpp519 prepareFramebuffer(); in iterate()
561 void FunctionalTest::prepareFramebuffer() in prepareFramebuffer() function in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
Dgl4cDirectStateAccessSamplersTests.cpp497 prepareFramebuffer(); in iterate()
540 void FunctionalTest::prepareFramebuffer() in prepareFramebuffer() function in gl4cts::DirectStateAccess::Samplers::FunctionalTest
Dgl4cShadingLanguage420PackTests.hpp545 void prepareFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& color_texture) const;
Dgl4cEnhancedLayoutsTests.hpp1163 virtual void prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture);
3281 virtual void prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture);
Dgl4cDirectStateAccessTests.hpp573 void prepareFramebuffer();
762 void prepareFramebuffer();
Dgl4cEnhancedLayoutsTests.cpp6861 void TextureTestBase::prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_t… in test() function in gl4cts::EnhancedLayouts::TextureTestBase
7590 prepareFramebuffer(framebuffer, texture_fb); in test()
7781 prepareFramebuffer(framebuffer, texture_fb); in test()
19404 void FragmentDataLocationAPITest::prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Textur… in test() function in gl4cts::EnhancedLayouts::FragmentDataLocationAPITest
19407 TextureTestBase::prepareFramebuffer(framebuffer, color_0_texture); in test()
Dgl4cShadingLanguage420PackTests.cpp2011 void GLSLTestBase::prepareFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& color_textur… in prepareFramebuffer() function in gl4cts::GLSL420Pack::GLSLTestBase
2215 prepareFramebuffer(framebuffer, color_tex); in testDrawArray()