/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 50 void prepareFramebuffer(); 149 void WindingCase::prepareFramebuffer() in prepareFramebuffer() function in glcts::WindingCase 186 prepareFramebuffer(); in iterate()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedColorMasks.hpp | 55 void prepareFramebuffer(void);
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D | esextcDrawBuffersIndexedBlending.hpp | 57 void prepareFramebuffer(void);
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D | esextcDrawBuffersIndexedBlending.cpp | 51 void DrawBuffersIndexedBlending::prepareFramebuffer() in prepareFramebuffer() function in glcts::DrawBuffersIndexedBlending 104 prepareFramebuffer(); in iterate()
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D | esextcDrawBuffersIndexedColorMasks.cpp | 51 void DrawBuffersIndexedColorMasks::prepareFramebuffer() in prepareFramebuffer() function in glcts::DrawBuffersIndexedColorMasks 108 prepareFramebuffer(); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.hpp | 45 void prepareFramebuffer();
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D | esextcTextureCubeMapArrayETC2Support.cpp | 70 prepareFramebuffer(); in iterate() 89 void TextureCubeMapArrayETC2Support::prepareFramebuffer() in prepareFramebuffer() function in glcts::TextureCubeMapArrayETC2Support
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 519 prepareFramebuffer(); in iterate() 561 void FunctionalTest::prepareFramebuffer() in prepareFramebuffer() function in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
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D | gl4cDirectStateAccessSamplersTests.cpp | 497 prepareFramebuffer(); in iterate() 540 void FunctionalTest::prepareFramebuffer() in prepareFramebuffer() function in gl4cts::DirectStateAccess::Samplers::FunctionalTest
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D | gl4cShadingLanguage420PackTests.hpp | 545 void prepareFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& color_texture) const;
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D | gl4cEnhancedLayoutsTests.hpp | 1163 virtual void prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture); 3281 virtual void prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture);
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D | gl4cDirectStateAccessTests.hpp | 573 void prepareFramebuffer(); 762 void prepareFramebuffer();
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D | gl4cEnhancedLayoutsTests.cpp | 6861 void TextureTestBase::prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_t… in test() function in gl4cts::EnhancedLayouts::TextureTestBase 7590 prepareFramebuffer(framebuffer, texture_fb); in test() 7781 prepareFramebuffer(framebuffer, texture_fb); in test() 19404 void FragmentDataLocationAPITest::prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Textur… in test() function in gl4cts::EnhancedLayouts::FragmentDataLocationAPITest 19407 TextureTestBase::prepareFramebuffer(framebuffer, color_0_texture); in test()
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D | gl4cShadingLanguage420PackTests.cpp | 2011 void GLSLTestBase::prepareFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& color_textur… in prepareFramebuffer() function in gl4cts::GLSL420Pack::GLSLTestBase 2215 prepareFramebuffer(framebuffer, color_tex); in testDrawArray()
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