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Searched refs:prepareTexture (Results 1 – 19 of 19) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.hpp48 void prepareTexture();
DesextcTextureCubeMapArrayETC2Support.cpp73 prepareTexture(); in iterate()
292 void TextureCubeMapArrayETC2Support::prepareTexture() in prepareTexture() function in glcts::TextureCubeMapArrayETC2Support
DesextcTextureCubeMapArraySampling.hpp658 void prepareTexture(const textureDefinition& texture, const formatDefinition& format,
DesextcTextureCubeMapArraySampling.cpp3451 void TextureCubeMapArraySamplingTest::prepareTexture(const textureDefinition& texture, in prepareTexture() function in glcts::TextureCubeMapArraySamplingTest
3629 prepareTexture(texture, *format, *resolution, *mutability);
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseTextureClampTests.hpp84 virtual bool prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture);
Dgl4cCopyImageTests.cpp115 static void prepareTexture(deqp::Context& context, glw::GLuint name, glw::GLenum target,
1377prepareTexture(context, name, target, internal_format, format, type, level, width, height, depth, … in prepareTex16x16x6()
1400 void Utils::prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_form… in prepareTexture() function in gl4cts::CopyImage::Utils
2604 m_dst_tex_name = prepareTexture(test_case.m_dst, (const GLubyte**)dst_pixels, m_dst_buf_name); in iterate()
2611 m_rb_name = prepareTexture(test_case.m_src, (const GLubyte**)src_pixels, m_src_buf_name); in iterate()
2612 m_src_tex_name = prepareTexture(desc, (const GLubyte**)src_pixels, m_src_buf_name); in iterate()
2616 m_src_tex_name = prepareTexture(test_case.m_src, (const GLubyte**)src_pixels, m_src_buf_name); in iterate()
3394 GLuint FunctionalTest::prepareTexture(const targetDesc& desc, const GLubyte** pixels, GLuint& out_b… in prepareTexture() function in gl4cts::CopyImage::FunctionalTest
3400 …Utils::prepareTexture(m_context, name, desc.m_target, desc.m_internal_format, desc.m_format, desc.… in prepareTexture()
3418 …Utils::prepareTexture(m_context, name, desc.m_target, desc.m_internal_format, desc.m_format, desc.… in prepareTexture()
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Dgl4cCopyImageTests.hpp155 …glw::GLuint prepareTexture(const targetDesc& desc, const glw::GLubyte** pixels, glw::GLuint& out_b…
231 …glw::GLuint prepareTexture(const testCase& test_case, const glw::GLubyte* pixels, glw::GLuint& out…
Dgl4cDirectStateAccessSamplersTests.cpp500 prepareTexture(); in iterate()
756 void FunctionalTest::prepareTexture() in prepareTexture() function in gl4cts::DirectStateAccess::Samplers::FunctionalTest
Dgl4cSparseTextureTests.hpp244 virtual bool prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture);
Dgl4cShadingLanguage420PackTests.cpp2392 void BindingImageTest::prepareTexture(Utils::texture& texture, const Utils::buffer& buffer, in prepareTexture() function in gl4cts::GLSL420Pack::BindingImageTest
10194 prepareTexture(m_goku_texture, m_test_case, goku_data); in prepareUniforms()
10195 prepareTexture(m_vegeta_texture, m_test_case, vegeta_data); in prepareUniforms()
10196 prepareTexture(m_trunks_texture, m_test_case, trunks_data); in prepareUniforms()
10234 void BindingSamplersTest::prepareTexture(Utils::texture& texture, Utils::TEXTURE_TYPES texture_type… in prepareTexture() function in gl4cts::GLSL420Pack::BindingSamplersTest
11995 prepareTexture(m_goku_texture, m_goku_buffer, m_test_case, m_goku_data, 1); in prepareUniforms()
11996 prepareTexture(m_vegeta_texture, m_vegeta_buffer, m_test_case, m_vegeta_data, 2); in prepareUniforms()
11997 prepareTexture(m_trunks_texture, m_trunks_buffer, m_test_case, m_trunks_data, 4); in prepareUniforms()
12334 prepareTexture(m_goku_texture, Utils::buffer(m_context), Utils::TEX_2D, goku_data, 2 /* unit */); in prepareUniforms()
12631prepareTexture(*textures[i], Utils::buffer(m_context), Utils::TEX_2D, goku_data[i], expected_bindi… in prepareUniforms()
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Dgl4cShadingLanguage420PackTests.hpp593 …void prepareTexture(Utils::texture& texture, const Utils::buffer& buffer, Utils::TEXTURE_TYPES tex…
1816 void prepareTexture(Utils::texture& texture, Utils::TEXTURE_TYPES texture_type, glw::GLuint color);
Dgl4cSparseTextureTests.cpp1807 bool SparseTextureCommitmentTestCase::prepareTexture(const Functions& gl, GLint target, GLint forma… in prepareTexture() function in gl4cts::SparseTextureCommitmentTestCase
1848 prepareTexture(gl, target, format, texture); in sparseAllocateTexture()
1885 prepareTexture(gl, target, format, texture); in allocateTexture()
Dgl4cSparseTextureClampTests.cpp970 bool SparseTextureClampLookupColorTestCase::prepareTexture(const Functions& gl, GLint target, GLint… in prepareTexture() function in gl4cts::SparseTextureClampLookupColorTestCase
Dgl4cSparseTexture2Tests.cpp946 prepareTexture(gl, target, format, texture); in sparseAllocateTexture()
994 prepareTexture(gl, target, format, texture); in allocateTexture()
Dgl4cDirectStateAccessTests.hpp576 void prepareTexture();
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5TextureGatherOffset.hpp106 void prepareTexture();
DesextcGPUShader5TextureGatherOffset.cpp676 prepareTexture(); in initTest()
907 void GPUShader5TextureGatherOffsetTestBase::prepareTexture() in prepareTexture() function in glcts::GPUShader5TextureGatherOffsetTestBase
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp425 void prepareTexture(const glw::Functions& gl, bool is_source, glw::GLuint texture_id);
DglcRobustBufferAccessBehaviorTests.cpp1421 prepareTexture(gl, false, destination_texture.m_id); in iterate()
1422 prepareTexture(gl, true, source_texture.m_id); in iterate()
1683 void TexelFetchTest::prepareTexture(const Functions& gl, bool is_source, glw::GLuint texture_id) in prepareTexture() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
2452 prepareTexture(gl, false, destination_texture.m_id); in iterate()
2453 prepareTexture(gl, true, source_texture.m_id); in iterate()