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Searched refs:preserveFirstTangent (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrPathUtils.cpp402 bool preserveFirstTangent = true, in convert_noninflect_cubic_to_quads() argument
436 if (preserveFirstTangent == preserveLastTangent) { in convert_noninflect_cubic_to_quads()
443 } else if (preserveFirstTangent) { in convert_noninflect_cubic_to_quads()
458 choppedPts + 0, toleranceSqd, quads, sublevel + 1, preserveFirstTangent, false); in convert_noninflect_cubic_to_quads()
/external/skqp/src/gpu/
DGrPathUtils.cpp402 bool preserveFirstTangent = true, in convert_noninflect_cubic_to_quads() argument
436 if (preserveFirstTangent == preserveLastTangent) { in convert_noninflect_cubic_to_quads()
443 } else if (preserveFirstTangent) { in convert_noninflect_cubic_to_quads()
458 choppedPts + 0, toleranceSqd, quads, sublevel + 1, preserveFirstTangent, false); in convert_noninflect_cubic_to_quads()