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Searched refs:primCount (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles31/stress/
Des31sDrawTests.cpp66 deUint32 primCount; member
76 deUint32 primCount; member
239 …drawCommand.primCount = (m_op == INVALID_DATA_INSTANCED) ? (overBoundInstances) : (drawInstances… in iterate()
247 << "\n\tprimCount\t" << drawCommand.primCount in iterate()
261 …drawCommand.primCount = (m_op == INVALID_DATA_INSTANCED) ? (overBoundInstances) : (drawInstances… in iterate()
270 << "\n\tprimCount\t" << drawCommand.primCount in iterate()
/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp210 GLuint primCount; member
218 GLuint primCount; member
2018 indirectArrays.primCount = 1; in Run()
2035 indirectElements.primCount = 1; in Run()
2207 indirectArrays.primCount = 4; in Run()
2224 indirectElements.primCount = 4; in Run()
2504 indirectArrays.primCount = 1; in Run()
2521 indirectElements.primCount = 1; in Run()
2850 indirectArrays.primCount = 1; in Run()
2943 indirectArrays.primCount = 1; in Run()
[all …]
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp200 …ual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount);
201 …rawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount);
202 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base…
DsglrContext.hpp188 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount)…
189 … (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) = DE_NULL;
190 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base…
DsglrGLContext.cpp835 void GLContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) in multiDrawArrays() argument
837 m_wrapper->glMultiDrawArrays(mode, first, count, primCount); in multiDrawArrays()
840 …iDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) in multiDrawElements() argument
842 m_wrapper->glMultiDrawElements(mode, count, type, indices, primCount); in multiDrawElements()
845 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base… in multiDrawElementsBaseVertex() argument
847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex); in multiDrawElementsBaseVertex()
DsglrReferenceContext.hpp751 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount
752 …rawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount);
753 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base…
DsglrReferenceContext.cpp4072 deUint32 primCount; in drawArraysIndirect() member
4099 drawArraysInstanced(mode, command->first, command->count, command->primCount); in drawArraysIndirect()
4107 deUint32 primCount; in drawElementsIndirect() member
4141 RC_IF_ERROR((int)command->count < 0 || (int)command->primCount < 0, GL_INVALID_VALUE, RC_RET_VOID); in drawElementsIndirect()
4148 …edBaseVertex(mode, (int)command->count, type, indicesPtr, (int)command->primCount, command->baseVe… in drawElementsIndirect()
4152 …eferenceContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) in multiDrawArrays() argument
4157 DE_UNREF(primCount); in multiDrawArrays()
4163 …iDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) in multiDrawElements() argument
4169 DE_UNREF(primCount); in multiDrawElements()
4175 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base… in multiDrawElementsBaseVertex() argument
[all …]
/external/mesa3d/src/gallium/drivers/swr/rasterizer/archrast/
Devents.proto434 uint64_t primCount;
446 uint64_t primCount;
Darchrast.cpp239 mTS.inputPrims += event.data.primCount; in Handle()
/external/deqp/modules/gles31/functional/
Des31fDrawTests.cpp90 deUint32 primCount; member
100 deUint32 primCount; member
890 command.primCount = m_gridSide * m_gridSide; in renderTo()
901 command.primCount = m_gridSide * m_gridSide; in renderTo()
1357 data.primCount = 1; in createDrawCommand()
1379 data.primCount = 1; in createDrawCommand()
2318 drawCommand.primCount = 1; in iterate()
2486 drawCommand.primCount = 1; in iterate()
2664 drawCommand.primCount = 1; in iterate()
2675 drawCommand.primCount = 1; in iterate()
Des31fTessellationTests.cpp3743 const int primCount = referencePrimitiveCount(m_primitiveType, m_spacing, m_usePointMode, in iterate() local
3745 primitiveCounts.back().push_back(primCount); in iterate()
3746 maxNumPrimitives = de::max(maxNumPrimitives, primCount); in iterate()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dapi.h510 uint32_t primCount);
/external/deqp/modules/glshared/
DglsDrawTest.cpp1909 GLuint primCount; in render() member
1919 command.primCount = instanceCount; in render()
1930 << "\tprimCount: " << command.primCount << "\n" in render()
1954 GLuint primCount; in render() member
1968 command.primCount = instanceCount; in render()
1980 << "\tprimCount: " << command.primCount << "\n" in render()
/external/deqp/modules/gles3/functional/
Des3fTransformFeedbackTests.cpp787 int primCount = 0; in computeTransformFeedbackPrimitiveCount() local
792 primCount += getTransformFeedbackPrimitiveCount(primitiveType, call->numElements); in computeTransformFeedbackPrimitiveCount()
795 return primCount; in computeTransformFeedbackPrimitiveCount()
/external/mesa3d/src/gallium/state_trackers/nine/
Ddevice9.h635 UINT primCount );
Dnine_lock.c1496 UINT primCount ) in LockDevice9_DrawIndexedPrimitive() argument
1500 …rimitive(This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount); in LockDevice9_DrawIndexedPrimitive()
/external/mesa3d/include/D3D9/
Dd3d9.h240 …, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0;
828 …Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
1079 …Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
/external/swiftshader/include/Direct3D/
Dd3d8.h323 …mitive)(THIS_ D3DPRIMITIVETYPE,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE; in DECLARE_INTERFACE_()