/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 66 deUint32 primCount; member 76 deUint32 primCount; member 239 …drawCommand.primCount = (m_op == INVALID_DATA_INSTANCED) ? (overBoundInstances) : (drawInstances… in iterate() 247 << "\n\tprimCount\t" << drawCommand.primCount in iterate() 261 …drawCommand.primCount = (m_op == INVALID_DATA_INSTANCED) ? (overBoundInstances) : (drawInstances… in iterate() 270 << "\n\tprimCount\t" << drawCommand.primCount in iterate()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cDrawIndirectTests.cpp | 210 GLuint primCount; member 218 GLuint primCount; member 2018 indirectArrays.primCount = 1; in Run() 2035 indirectElements.primCount = 1; in Run() 2207 indirectArrays.primCount = 4; in Run() 2224 indirectElements.primCount = 4; in Run() 2504 indirectArrays.primCount = 1; in Run() 2521 indirectElements.primCount = 1; in Run() 2850 indirectArrays.primCount = 1; in Run() 2943 indirectArrays.primCount = 1; in Run() [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 200 …ual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount); 201 …rawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount); 202 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base…
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D | sglrContext.hpp | 188 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount)… 189 … (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) = DE_NULL; 190 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base…
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D | sglrGLContext.cpp | 835 void GLContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) in multiDrawArrays() argument 837 m_wrapper->glMultiDrawArrays(mode, first, count, primCount); in multiDrawArrays() 840 …iDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) in multiDrawElements() argument 842 m_wrapper->glMultiDrawElements(mode, count, type, indices, primCount); in multiDrawElements() 845 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base… in multiDrawElementsBaseVertex() argument 847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex); in multiDrawElementsBaseVertex()
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D | sglrReferenceContext.hpp | 751 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount… 752 …rawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount); 753 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base…
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D | sglrReferenceContext.cpp | 4072 deUint32 primCount; in drawArraysIndirect() member 4099 drawArraysInstanced(mode, command->first, command->count, command->primCount); in drawArraysIndirect() 4107 deUint32 primCount; in drawElementsIndirect() member 4141 RC_IF_ERROR((int)command->count < 0 || (int)command->primCount < 0, GL_INVALID_VALUE, RC_RET_VOID); in drawElementsIndirect() 4148 …edBaseVertex(mode, (int)command->count, type, indicesPtr, (int)command->primCount, command->baseVe… in drawElementsIndirect() 4152 …eferenceContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) in multiDrawArrays() argument 4157 DE_UNREF(primCount); in multiDrawArrays() 4163 …iDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) in multiDrawElements() argument 4169 DE_UNREF(primCount); in multiDrawElements() 4175 …Uint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* base… in multiDrawElementsBaseVertex() argument [all …]
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/archrast/ |
D | events.proto | 434 uint64_t primCount; 446 uint64_t primCount;
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D | archrast.cpp | 239 mTS.inputPrims += event.data.primCount; in Handle()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 90 deUint32 primCount; member 100 deUint32 primCount; member 890 command.primCount = m_gridSide * m_gridSide; in renderTo() 901 command.primCount = m_gridSide * m_gridSide; in renderTo() 1357 data.primCount = 1; in createDrawCommand() 1379 data.primCount = 1; in createDrawCommand() 2318 drawCommand.primCount = 1; in iterate() 2486 drawCommand.primCount = 1; in iterate() 2664 drawCommand.primCount = 1; in iterate() 2675 drawCommand.primCount = 1; in iterate()
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D | es31fTessellationTests.cpp | 3743 const int primCount = referencePrimitiveCount(m_primitiveType, m_spacing, m_usePointMode, in iterate() local 3745 primitiveCounts.back().push_back(primCount); in iterate() 3746 maxNumPrimitives = de::max(maxNumPrimitives, primCount); in iterate()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | api.h | 510 uint32_t primCount);
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/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 1909 GLuint primCount; in render() member 1919 command.primCount = instanceCount; in render() 1930 << "\tprimCount: " << command.primCount << "\n" in render() 1954 GLuint primCount; in render() member 1968 command.primCount = instanceCount; in render() 1980 << "\tprimCount: " << command.primCount << "\n" in render()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 787 int primCount = 0; in computeTransformFeedbackPrimitiveCount() local 792 primCount += getTransformFeedbackPrimitiveCount(primitiveType, call->numElements); in computeTransformFeedbackPrimitiveCount() 795 return primCount; in computeTransformFeedbackPrimitiveCount()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | device9.h | 635 UINT primCount );
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D | nine_lock.c | 1496 UINT primCount ) in LockDevice9_DrawIndexedPrimitive() argument 1500 …rimitive(This, PrimitiveType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount); in LockDevice9_DrawIndexedPrimitive()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 240 …, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0; 828 …Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); 1079 …Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount);
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 323 …mitive)(THIS_ D3DPRIMITIVETYPE,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE; in DECLARE_INTERFACE_()
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