Searched refs:probabilityStr (Results 1 – 1 of 1) sorted by relevance
178 static inline string probabilityStr (const float prob) in probabilityStr() function1201 …<< TestLog::Message << "Program re-build: " << probabilityStr(m_probabilities.rebuil… in init()1202 …<< TestLog::Message << "Texture re-upload: " << probabilityStr(m_probabilities.reuplo… in init()1203 …<< TestLog::Message << "Buffer re-upload: " << probabilityStr(m_probabilities.reuplo… in init()1204 …glTexImage* instead of glTexSubImage* when uploading texture: " << probabilityStr(m_probabilitie… in init()1205 …BufferData* instead of glBufferSubData* when uploading buffer: " << probabilityStr(m_probabilitie… in init()1206 …<< "Delete texture after using it, even if could re-use it: " << probabilityStr(m_probabilitie… in init()1207 … << "Delete buffer after using it, even if could re-use it: " << probabilityStr(m_probabilitie… in init()1208 …on't re-use texture, and only delete if memory limit is hit: " << probabilityStr(m_probabilitie… in init()1209 …Don't re-use buffer, and only delete if memory limit is hit: " << probabilityStr(m_probabilitie… in init()[all …]