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Searched refs:probabilityStr (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressCase.cpp178 static inline string probabilityStr (const float prob) in probabilityStr() function
1201 …<< TestLog::Message << "Program re-build: " << probabilityStr(m_probabilities.rebuil… in init()
1202 …<< TestLog::Message << "Texture re-upload: " << probabilityStr(m_probabilities.reuplo… in init()
1203 …<< TestLog::Message << "Buffer re-upload: " << probabilityStr(m_probabilities.reuplo… in init()
1204 …glTexImage* instead of glTexSubImage* when uploading texture: " << probabilityStr(m_probabilitie… in init()
1205 …BufferData* instead of glBufferSubData* when uploading buffer: " << probabilityStr(m_probabilitie… in init()
1206 …<< "Delete texture after using it, even if could re-use it: " << probabilityStr(m_probabilitie… in init()
1207 … << "Delete buffer after using it, even if could re-use it: " << probabilityStr(m_probabilitie… in init()
1208 …on't re-use texture, and only delete if memory limit is hit: " << probabilityStr(m_probabilitie… in init()
1209 …Don't re-use buffer, and only delete if memory limit is hit: " << probabilityStr(m_probabilitie… in init()
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