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Searched refs:processCutVerts (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp937 bool processCutVerts = false; in GeometryShaderStage() local
944 processCutVerts = true; in GeometryShaderStage()
959 processCutVerts = false; in GeometryShaderStage()
963 …*>(pCutBuffer), numEmittedVerts, numAttribs, pState->outputTopology, processCutVerts, pa.numVertsP… in GeometryShaderStage()
966 …ze, pCutBuffer, numEmittedVerts, numAttribs, pState->outputTopology, processCutVerts, pa.numVertsP… in GeometryShaderStage()
Dpa.h417 …bool processCutVerts{ false }; // vertex indices with cuts should be processed as normal, ot…
444 processCutVerts = in_processCutVerts; in PA_STATE_CUT()
593 if (this->processCutVerts) in ProcessVerts()