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/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp420 int profileIndex = MapProfileToIndex(profile); in SetupBuiltinSymbolTable() local
422 if (CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][EPcGeneral]) { in SetupBuiltinSymbolTable()
450 …CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass] = new TSymb… in SetupBuiltinSymbolTable()
451 …CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass]->copyTable(… in SetupBuiltinSymbolTable()
452 …CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass]->readOnly(); in SetupBuiltinSymbolTable()
457 …SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage] = new TSymbolT… in SetupBuiltinSymbolTable()
458 …SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->adoptLevels(*… in SetupBuiltinSymbolTable()
459 …[versionIndex][spvVersionIndex][profileIndex][sourceIndex][CommonIndex(profile, (EShLanguage)stage… in SetupBuiltinSymbolTable()
460 …SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->copyTable(*st… in SetupBuiltinSymbolTable()
461 … SharedSymbolTables[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->readOnly(); in SetupBuiltinSymbolTable()